The themes and setting contribute heavily to why this works for me.Įvery time I boot it up I’m more impressed with it, and I think largely with just how much I like it. These are pixel graphics, but the art direction, lighting, and effects are absolutely top shelf. Narita Boy is the exception that proves the rule. As a rule, I prefer graphics that either use current tech, are distinctive, or have a strong art direction. Old games are charming because of their pixels but they’re products of their time. I feel obligated to start my discussion by saying that I really don’t like when a modern game has pixel graphics. The questions, then, are how good does it do this? Is it a rip-off or a truly original product that just knows what it’s inspirations are? And, probably most importantly, is it any fun to play? Let’s talk about it. Tron was the most successful of this type of story and it’s this legacy that Narita Boy is looking to pay its ritual tribute to. The rather inaccurate and simple methods of things like The Computer Wore Tennis Shoes fell out of popularity and there was a shift towards the near mystical, and calling this sub-genre ‘Technological Fairy Tales’ wouldn’t be altogether inappropriate. In the ’80s and ’90s, when the technology was still rather new and was just being introduced to the general public in a serious way, there was a lot of interest in exploring and trying to understand exactly what we had created. It’s interesting to look back at the way computers have been described or depicted at various times in their history.
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